Beginning OpenGL Game Programming, Second Edition by Luke Benstead

Beginning OpenGL Game Programming, Second Edition



Download Beginning OpenGL Game Programming, Second Edition




Beginning OpenGL Game Programming, Second Edition Luke Benstead
Language: English
Page: 319
Format: pdf
ISBN: 159863528X, 9781598635287
Publisher: Course Technology PTR

Are you a beginning programmer just getting started in 3D graphics programming? If you?re comfortable programming in C++ and have a basic understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the OpenGL API. Revised to work with the latest version of OpenGL, OpenGL 3.0, this book is perfect for programmers who are new to game development or new to OpenGL. New skills and concepts are taught using step-by-step instructions, with end-of-chapter exercises for testing and reinforcement. From creating a simple OpenGL application, to applying texture mapping, and even displaying 2D fonts, you'll find complete yet concise coverage of all the newest features of OpenGL as they apply to 3D graphics for game development. And by the end of the book, you'll be able to apply your new-found knowledge of OpenGL to create your very own games.

MORE EBOOKS:
online Carb Conscious Vegetarian: 150 Delicious Recipes for a Low-Carb Lifestyle







Tags: Beginning OpenGL Game Programming, Second Edition ebook pdf djvu epub
Beginning OpenGL Game Programming, Second Edition download pdf epub djvu
Download Beginning OpenGL Game Programming, Second Edition free ebook pdf
Read Beginning OpenGL Game Programming, Second Edition online book
Beginning OpenGL Game Programming, Second Edition cheap ebook for kindle and nook
Beginning OpenGL Game Programming, Second Edition download book
Luke Benstead ebooks
Beginning OpenGL Game Programming, Second Edition download pdf rapidshare mediafire fileserve 4shared torrent